Deleted
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Post by Deleted on Jun 5, 2014 12:58:59 GMT -5
Sure, whatever Ati. Do you mean Nintendo PS2? Because for SvR 11, the Wii is sure that. ...What? The Nintendo PS2? Yeah. The Nintendo Playstation 2 (and if you think about it, this could've happened), and the Sony Wii if you want.
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jaispeed2013
Curtain Jerker
Jaispeed2013 From 2K forums Glad to be here!
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Post by jaispeed2013 on Jun 5, 2014 13:00:44 GMT -5
no it came out for Wii, PS2, PSP, 360 and PS3. I still remember the E3 2010 Stream LOL I know. But on every console that's not "next gen" (now current gen/last gen) it felt the same. not really.. I just think that doing that predator tech is what screwed a lot of stuff up... Because from 11 - 12 Is really where stuff started to go downhill lol
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Post by pinksparklepuff on Jun 5, 2014 13:01:44 GMT -5
Wii was the first of the next gen consoles back in '07 or whatever. However, once PS3 and 360 hit, we realized the Wii was just the bridge between the past generation and the then present generation.
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Post by Deleted on Jun 5, 2014 13:03:58 GMT -5
I know. But on every console that's not "next gen" (now current gen/last gen) it felt the same. not really.. I just think that doing that predator tech is what screwed a lot of stuff up... Because from 11 - 12 Is really where stuff started to go downhill lol That's why i want them to go back to SvR 11. The take everything, and upgrade it. This'll most likely never happen, and this makes me sad. :cry:
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Post by Deleted on Jun 5, 2014 13:04:51 GMT -5
Wii was the first of the next gen consoles back in '07 or whatever. However, once PS3 and 360 hit, we realized the Wii was just the bridge between the past generation and the then present generation. So... did the history repeat itself?
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Post by wildknight on Jun 5, 2014 13:06:04 GMT -5
I don't get why you guys lame the predator tech for the games. It's not as if they haven't improved in terms of features, etc. I think you're wearing some very foggy nostalgia glasses.
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jaispeed2013
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Jaispeed2013 From 2K forums Glad to be here!
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Post by jaispeed2013 on Jun 5, 2014 13:09:24 GMT -5
not really.. I just think that doing that predator tech is what screwed a lot of stuff up... Because from 11 - 12 Is really where stuff started to go downhill lol That's why i want them to go back to SvR 11. The take everything, and upgrade it. This'll most likely never happen, and this makes me sad. :cry: well really if the gameplay was like 14 but with the option to transition in chain grapples, the universe from 11 and the show intros from 12, I think it could be pretty incredible
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Post by Deleted on Jun 5, 2014 13:14:37 GMT -5
That's why i want them to go back to SvR 11. The take everything, and upgrade it. This'll most likely never happen, and this makes me sad. :cry: well really if the gameplay was like 14 but with the option to transition in chain grapples, the universe from 11 and the show intros from 12, I think it could be pretty incredible Yeah, 14 gameplay, skip-able show intro, and everything that was good from 11. Slap it with a good career mode, Xbox Smartgalss/idunno what's like that for Playstation compatible paint tool, and a mostly current roster with a few legends, and you've got a pre-order from me.
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Post by ethanm1834 on Jun 5, 2014 13:43:29 GMT -5
I think for me game play wise, I want a little more aggressive A.I. I want the computer to really go for the jugular and use his strengths of whatever wrestler the cpu controls.
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Post by Deleted on Jun 5, 2014 13:47:20 GMT -5
I think for me game play wise, I want a little more aggressive A.I. I want the computer to really go for the jugular and use his strengths of whatever wrestler the cpu controls. In 11, my CAWs fight like i do as them, so we could say that game has learning AI.
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jaispeed2013
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Jaispeed2013 From 2K forums Glad to be here!
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Post by jaispeed2013 on Jun 5, 2014 14:18:28 GMT -5
well really if the gameplay was like 14 but with the option to transition in chain grapples, the universe from 11 and the show intros from 12, I think it could be pretty incredible Yeah, 14 gameplay, skip-able show intro, and everything that was good from 11. Slap it with a good career mode, Xbox Smartgalss/idunno what's like that for Playstation compatible paint tool, and a mostly current roster with a few legends, and you've got a pre-order from me. I honestly don't even want a career mode.. as I've stated plenty of times on the 2k forums, we really don't need any more modes till they give attention to the ones that currently have problems: Universe Story Designer and Create a special move. best thing I could ask for as far as paint tool goes, is the ability to connect a pen tablet to the 360 (u-draw would have worked perfectly if thq had been smart about marketing it for it's wwe games) I think for me game play wise, I want a little more aggressive A.I. I want the computer to really go for the jugular and use his strengths of whatever wrestler the cpu controls. yeah it could be a lot more aggressive, but what i'm saying is 14's ai is probably the best we've had so far
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Post by pinksparklepuff on Jun 5, 2014 14:31:13 GMT -5
Wii was the first of the next gen consoles back in '07 or whatever. However, once PS3 and 360 hit, we realized the Wii was just the bridge between the past generation and the then present generation. So... did the history repeat itself? Yes and no. Nintendo is still trying to be innovative and create the biggest thing since King Kong with a parasol, but they're failure to accept the modern times is, at this point, really self explanatory. Gimmicky controllers may have been acceptable at the turn of the millennium, but you can see they're realizing their innovations have performed less than stellar. That's why they're working on GameCube-like Wii U controllers, and outright GameCube adapters. Nintendo has the Money to take risks, but as of the late, the risks have cost them greatly, and now they're backpedaling in an attempt to get back on track. I suspect if the Wii U-Cube controllers, adapters, and games like Mario Kart and Smash Bros are recieved well enough, the next console to be released under them will be GameCube Too. (Because Nintendo is clever like that.)
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Post by WSS? on Jun 5, 2014 14:41:51 GMT -5
The A.I. also bugs me. I wish that the "Match Speed" setting would also affect difficulty. It's kind of hard to have a squash match when the opponents stronger than you are. :lol:
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WhoCares?
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Post by WhoCares? on Jun 5, 2014 14:45:09 GMT -5
This may just be me but, the A.I. doesn't really seem that difficult. They just reverse the hell out of me.
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Post by WSS? on Jun 5, 2014 14:53:09 GMT -5
This may just be me but, the A.I. doesn't really seem that difficult. They just reverse the hell out of me. Lower the reversal sliders in the game balance menu.
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WhoCares?
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Post by WhoCares? on Jun 5, 2014 14:54:29 GMT -5
I cannot believe I was so ignorant not to do so...
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Post by WSS? on Jun 5, 2014 14:55:34 GMT -5
I cannot believe I was so ignorant not to do so... The first thing I do in any game I get it is go to the options menu.
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Post by wildknight on Jun 5, 2014 14:56:17 GMT -5
I think that what would really help the game is if the differences between attributes were more pronounced (a guy with 100 Striking should really really hurt when he lands a big punch on you, while a guy with 100 speed should be significantly quicker than his 80 counterpart), and if the A.I. played to the strengths of the character.
It would also be nice if more of the moves were situationally sensitive.
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Post by TomJohns on Jun 9, 2014 16:10:09 GMT -5
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Post by pinksparklepuff on Jun 9, 2014 16:12:26 GMT -5
BLASPHEMY!
Aubrey is gone, so their appearance is moot.
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