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Post by setokaiba on May 19, 2014 13:52:38 GMT -5
2k's baseball games are complete shit. You better pray their team isn't working on your game. That never fails to creep me out.
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jaispeed2013
Curtain Jerker
Jaispeed2013 From 2K forums Glad to be here!
Posts: 174
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Post by jaispeed2013 on May 19, 2014 13:56:30 GMT -5
2k's baseball games are complete shit. You better pray their team isn't working on your game. WHAT DA HEYELL IS THAT? ??
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Post by Brian_Underscore_ on May 19, 2014 13:56:41 GMT -5
2k's baseball games are complete shit. You better pray their team isn't working on your game. I suppose wrestling games haven't exactly been the king of the mountain when it comes to quality either. I'm sure it'll be fine... at least for me anyways. I probably won't buy it either way.
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Post by charliebucketsgranpa on May 19, 2014 13:57:15 GMT -5
NBA 2k games are great but (even though I've never played them) The Show has continually outshined MLB 2K in terms of baseball. This has me worried. yeah and the fact that Brad Ward is a Community Leader and pretty much worries me as well. Someone as incompetent to direct a MLB game correctly could very well be entitled to stupid mistakes like removing the creation suite and Universe mode.
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Post by WSS? on May 19, 2014 14:02:35 GMT -5
WHAT DA HEYELL IS THAT? ??
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Post by Deleted on May 19, 2014 14:31:54 GMT -5
I just hope, they'll have a pretty much bug-less game, with good creation suite, and gameplay. And well, My career too, if its going to be like SvR 11's RTWM. Man i love that type of RTWM.
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jaispeed2013
Curtain Jerker
Jaispeed2013 From 2K forums Glad to be here!
Posts: 174
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Post by jaispeed2013 on May 19, 2014 14:59:56 GMT -5
I just hope, they'll have a pretty much bug-less game, with good creation suite, and gameplay. And well, My career too, if its going to be like SvR 11's RTWM. Man i love that type of RTWM. RTWM was not career mode though, that's the thing. The Career mode that they've ever had was that ladder type mode where you go thru 5 people to win a title
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Deleted
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Post by Deleted on May 19, 2014 15:03:26 GMT -5
I just hope, they'll have a pretty much bug-less game, with good creation suite, and gameplay. And well, My career too, if its going to be like SvR 11's RTWM. Man i love that type of RTWM. RTWM was not career mode though, that's the thing. The Career mode that they've ever had was that ladder type mode where you go thru 5 people to win a title I would like a My Career mode, that's like 11's RTWMs. Like you could roam backstage, and if you start a fight with someone, you get into a feud. You would have your own locker (or at least have it marked on you mini-map), and could do whatever you could in 11's RTWM. So i would like a season mode with 11's RTWM style it looks like.
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Post by miketheratguy on May 19, 2014 16:57:31 GMT -5
As far as I know Cory Ledesma had been pretty involved with 2K15 before he and everyone else split with the company, so his design and direction will probably be apparent in the upcoming game. Being that he's the main person that we had direct interaction with at the playtest, this would be a good thing. Even if someone else is actually MAKING the game, Cory's and our input will hopefully be apparent within it. While it's true that we were making suggestions for 2K14, the next game is the one that we had the opportunity to really influence. What worries me is that I'm not seeing (or hearing) any real signs that the new design team is particularly into wrestling, they're likely just guys who have been working on stuff like the NBA games and were just moved over to a different division. No one's come out and told me this but the pieces I've put together seem to suggest that 2K wants to do everything (research, playtesting, etc.) completely in-house, using existing employees instead of forming a new group of people specifically knowledgeable about and experienced with wrestling to handle the WWE series. While a clean slate of designers may be a good thing that ultimately freshens up the product for the better, it concerns me that a team of legitimate wrestling fans - love them or hate them - may well have been replaced by "regular" 2K guys who probably don't know the ins and outs of what makes the sport entertaining and the detailed features that the fans want and have come to expect, and they could very well see the WWE series as business as usual, just another franchise. add to that that brad ward told me n twitter that the director that did the MLB2K games is apparently in charge of the WWE2K games now. If that's legit, we're in trouble!!! Brad confirmed that? Hmm. That's flush with the kind of stuff that I've been learning on my end.
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Post by pinksparklepuff on May 19, 2014 17:22:12 GMT -5
MyCareer would suck so hard...
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Post by Deleted on May 19, 2014 17:24:24 GMT -5
MyCareer would suck so hard... Why?
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Post by miketheratguy on May 19, 2014 17:28:20 GMT -5
Oh, good, a baseball game guy doing our wrestling games... So the bright side here, possibly, is that some people who took it upon themselves to blame Corey & Company for every little thing they didn't like about the WWE series will start to realize how good they had it... Cory and the rest of the guys do have to shoulder some of the blame for some of the negative aspects of the series, and it's true that anyone can fall into a rut and need a creative shakening up, but the impression I get is that the series started to became stale for a while there because of decisions by THQ, not the design team themselves. All of those guys- Cory, Bryan, Aubrey, the programmers we spoke to- seemed excited to be working with a new company. But it's starting to seem as if the company has given them the "Hey thanks for the efforts to this point, we'll take it from here" kind of treatment. That's not good. While I'm not qualified to say who was responsible for what (good or bad) and how much these specific former THQ guys directly controlled individual or overall features of each yearly installment of the series, I AM in the position of having met and interacted with them on a face to face basis. I listened and participated as the whole group talked wrestling games, and wrestling in general, for two full days. Like I said before, love them or hate them, these guys honestly DO love wrestling. They attended the shows, they worked with the performers, they watched us play their game while they casually bullshit with each other about famous moments and favorite matches. It was obvious that they were fans. The upcoming games (likely starting with 2K16- again, from what I can tell Cory had a lot to do with 2K15 before leaving) could very well be just as good or better than the best in the series. It's simply too early to tell. Someone new could potentially go out of his way to make an example of the franchise, to throw himself and his team into the product and make it the best that it can possibly be. At the same time, it's also entirely possible that the game will be a return to the dark age of the series: Every year just more of the same, no special effort to make the game really stand out. And- this is a legitimate possibility and I've been saying it since before THQ went under- they could also produce a game that's more basic and has LESS features than what we've got now. It could even be a whole scrapping and rebuilding of the entire franchise from the ground up that takes several years to "get right". We just don't know. What I do know is that the guys who were doing all of this before did, at the very least, legitimately love wrestling. If that's not the case now, then it definitely gives me pause. NBA 2k games are great but (even though I've never played them) The Show has continually outshined MLB 2K in terms of baseball. This has me worried. yeah and the fact that Brad Ward is a Community Leader and pretty much worries me as well. Someone as incompetent to direct a MLB game correctly could very well be entitled to stupid mistakes like removing the creation suite and Universe mode. Brad was with us at the playtest too. If he's been hearing / is talking about the same thing, then I myself am going to look at this as a probability. Not necessarily that future games will be bad, but that, as has seemed like the case to me, the games will be put together by "regular" 2K guys.
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Post by pinksparklepuff on May 19, 2014 17:29:07 GMT -5
Because what if I don't want to play as "Wipeout" Wally Webster?
I just want a (SYM) career mode that let's me play through whoever I want to play as with no extra shenanigans.
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Post by Straight Edge Steve on May 19, 2014 17:31:08 GMT -5
I have a MLB 2K game for PSP... it is bad.
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WhoCares?
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Post by WhoCares? on May 19, 2014 17:34:48 GMT -5
I have a MLB 2K game for PSP... it is bad. You should be ashamed.
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Post by Straight Edge Steve on May 19, 2014 17:38:03 GMT -5
I have a MLB 2K game for PSP... it is bad. You should be ashamed. While graphics drastically differ between portable and console, the mechanics I'm sure are very similar, and they are terrible.
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Post by miketheratguy on May 19, 2014 18:01:51 GMT -5
Because what if I don't want to play as "Wipeout" Wally Webster? I just want a (SYM) career mode that let's me play through whoever I want to play as with no extra shenanigans. I feel the same way. I get that NXT is now a "brand" and that WWE loves to push it, and as far as potential wresting games go that's always bothered me. I don't look at Raw and Smackdown as two different entities. They're not individual companies or faux competition and never were. They're both owned and managed by WWE and anything that happens on either of them is still ultimately decided by one man. NXT is not some independent, untelevised wrestling school where scrubs off the street can train to become grapplers, it's yet another show maintained by the WWE where the things that happen are still ultimately decided by one man. As far as games go, I don't think that this makes for a compelling "story" mode. I don't like the idea of "Hey you! You wanna be a WWE wrestler right? Well start in the official WWE minors and show us your stuff and then if you're lucky you'll get moved to one of the headline shows where, if you're good, you might earn a shot at the WWE title". It feels so....I dunno, it's hard to put my finger on it. The idea seems generic, soulless, packaged up all nice and shiny to tell the same linear "rise to the top by winning the most important title" story that's been done a million times before. In SYM, you could pick (basically) any member of the roster that you wanted and just kind of pick up his career from there. If you picked Undertaker you were main eventing the show and getting title shots right off the bat. If you picked Rico you were on Sunday Night Heat and fighting other jobbers like...well, Billy and Chuck. The point is that YOU, the player, dictated the story. The goal was to simply play through two seasons of wrestling shows (including some scripted matches and storylines). You could get the WWE title and not a whole lot would change, the game would keep going. You could also play the entire time and never win a single belt, it didn't matter. You could make it to Wrestlemania and lose, that was okay. You could lose the Royal Rumble and not even make it to Wrestlemania at all, it didn't stop the season. You more or less dictated your own path based on who you chose, where they were in the (dynamically changing) popularity rankings, and what choices you yourself made for your character when interacting with other people. I'd love to see something like that. But the WWE is more about branding, and social media, and is as image conscious as ever. I totally see them insiting on a mode where you MUST begin as a jobber in NXT so you can see how cool that brand is, how exciting their developmental show is. I also see them pushing the WWE title and a Wrestlemania appearance as the ultimate goal because (and fairly enough) those things are what they wish to represent the very peak of WWE stardom. And if they did that, it just feels like it would basically be the same relatively linear Road to Wrestlemania story sequence all over again. I dunno. There was something really weird about SYM (and to an extent HCTP). They almost seemed kind of indie. SYM in particular was less polished and predictable, it felt rougher around the edges and somehow less important or image-conscious. The story was more about stepping into the shoes of a WWE performer and then choosing your own adventure, not advertising the developmental show and selling the awesome importance of Wrestlemania and the top championships. Eh, this is a whole hell of a lot of words for something that's still a complete unknown at this point. All I know is that I love Universe because of the freedom that it gives players but miss the narrative interaction and interpersonal choices that were given to us in games like SYM and its season mode. If neither of these things are given to us next time around- if instead we're treated to a carefully controlled advertisement of "what it's like to live the awesome life of an up and coming WWE superstar" then yeah, that sounds just tepid enough to strike me as woefully uninteresting.
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Post by BaneTheDestroyer on May 19, 2014 18:09:30 GMT -5
Wanna know what concept I liked? TNA's game. You literally started in the slums and worked your way up.
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Post by pinksparklepuff on May 19, 2014 18:11:32 GMT -5
The WWE had no part in that game, where do you go from the slums?
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Post by WhoCares? on May 19, 2014 18:12:02 GMT -5
Wanna know what concept I liked? TNA's game. You literally started in the slums and worked your way up. Technically, your character started out winning a championship. Then you went to the slums.
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