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Post by TomJohns on May 21, 2014 17:21:13 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics
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Post by WSS? on May 21, 2014 17:22:51 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics That's what happens when LEGO people get obese
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Post by pinksparklepuff on May 21, 2014 17:26:15 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics My jaw is on the floor and I don't believe I'll be able to pick it up.
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Post by miketheratguy on May 21, 2014 17:26:34 GMT -5
As I explained in an earlier post (which most people probably didn't read because it was a lengthy novel), I'm not keen on the idea of a game that spends any significant focus on NXT either. Not necessarily because I have no interest in NXT (and I don't), but because to me it seems like a game that emphasized the company's developmental show would be more about advertising the WWE as a brand than creating an authentic "career" experience. I guess what I'm trying to say is this: The other 2K franchises, or at least NBA, have a career mode where there's stuff like contract negotiations, free agent signings, different teams vying for your character, the possibility of poaching from the competition, right? At least that's what I've been told. Well, we obviously know that none of these things will happen in a WWE game because one single person owns the entire universe that it takes place in. So, if we do wind up getting a new type of MyCareer mode (or something similar), will it be an attempt at presenting an authentic experience of an unknown rookie's voyage through the wrestling industry on a quest to superstardom, or are we just going to get a fluff mode that simply glamorizes the various WWE shows, their developmental brand, and the importance of Wrestlemania and the WWE title? Will it be more "real", with in-fighting and "legit" betrayals and low paychecks and cutthroat competition and hard times, or will it be typical monopolistic WWE kayfabe mode where everyone's in character all the time and they all love the WWE and only care about being the champion and bla bla bla bla bla? I don't know why anyone would want a focus on NXT in principle, anyway. How do we know that half of the NXT roster will even be employed a year from now? And I know that they're REALLY proud of this developmental division (and rightfully so) but really, what's the game going to do to prove that it's as important as they want it to be? Trot out Bad News Barrett to illustrate the heights of success that can be achieved as an NXT graduate? I dunno. I guess we'll see. I just want a legit, relatively realistic simulation of an actual wrestling career (or at least an actual WWE superstar's day to day WWE comings and goings). Whether we get that or some glorified Road to Wrestling mode, I don't know. I think a behind the scenes/kayfabe wrestling story mode would be fun (kind of like that mdickie game), but as long as they don't over do it with one or the other. Is that what you're trying to get at with the "realistic simulation" and "legit" mode? I guess what I mean is this: My understanding is that in the other 2K sports franchises offer career modes that realistically deal with the typical ups and downs of their respective sports- the things that happen behind the scenes, "real life" things such as contract negotiations and endorsement deals and things of that nature. This is inherent to those other sports and generally don't apply to the WWE due to its nature as scripted entertainment that's completely controlled by a single owner who makes all of those decisions himself. So, now that the series is in the hands of 2K, I've long wondered whether they'll add the famous "MyCareer" mode and if so, how it could possibly play out and whether it would be anything like the career modes that simulate those other, "real" sports. I can only assume that this game would NOT include things like contract negotiations, endorsement deals, competition from other companies, personal financial management, setting aside time for promotion and press interviews, etc. All the stuff that happens beyond the actual performing of the sport itself. Wrestlers DO have to contend with all of these things, but WWE's nature as scripted entertainment does not show or promote any of it. That's simply not part of the wrestling machine. The wrestling universe is all about guys showing up at the arena to argue and fight each other because they either (A) want to beat the other person and / or (B) want to be the best and presumably hold the most prestigious title belt. Behind the scenes in other sports is the "legit" day to day life of a paid athlete, behind the scenes in wrestling is Joe Grappler threatening to suplex Thaddeus Three-Count in a scripted display of kayfabe. So basically what I'm saying is two specific things: One, that the WWE, by virtue of its inherent existence as a wrestling promotion, is all about NOT dwelling on the legitimate, non-kayfabe backstage lives of its stars. It's all about the acting, the soap opera, the "fake stuff", aka the onscreen entertainment aspect of the performers. So, point two is that, if the WWE is all about pushing its status as a "fake" soap opera entertainment company, an image-conscious entity that's all about the brand name and social media and public awareness (which is itself perfectly fine), then how would it ever go about introducing a realistic portrayal of an actual wrestler's career, the behind the scenes stuff that one expects from a video game based on a "real" sport but typically does NOT expect from a video game based on a "fake" one? How can the game present NXT as the stepping stone for some unknown, scrappy indie wrestler off the streets when everyone knows, thanks largely to the company itself, that it's yet another WWE show with its own scripted outcomes that are ultimately decided by a single person? In other words, wouldn't it be difficult to match the other series' authentic portrayal of the offscreen lives of its athletes in a game based on the WWE where exactly that kind of portrayal is shunned in favor of the traditional "always on, always in the arena" scripted entertainment that defines wrestling?
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Post by pinksparklepuff on May 21, 2014 17:28:33 GMT -5
MyCareer mode will take place during the Monday Night Wars. It will also feature ECW, but who the heck cares about that anyway.
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Post by TomJohns on May 21, 2014 17:31:12 GMT -5
MyCareer mode will take place during the Monday Night Wars. It will also feature ECW, but who the heck cares about that anyway. Chris2000 Cares..... Ya' Know why?... Because "not enough Divas" that's why.
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Post by Deleted on May 21, 2014 17:31:46 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics Is this the "MineWWE" mode?
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Post by WSS? on May 21, 2014 17:31:56 GMT -5
MyCareer mode will take place during the Monday Night Wars. It will also feature ECW, but who the heck cares about that anyway. Chris2000 Cares..... Ya' Know why?... Because "not enough Divas" that's why. He needs Diva Heads mode, so he can put all the Divas in thongs. It's what sells the game for him
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Post by miketheratguy on May 21, 2014 17:50:52 GMT -5
As I explained in an earlier post (which most people probably didn't read because it was a lengthy novel), I'm not keen on the idea of a game that spends any significant focus on NXT either. Not necessarily because I have no interest in NXT (and I don't), but because to me it seems like a game that emphasized the company's developmental show would be more about advertising the WWE as a brand than creating an authentic "career" experience. I guess what I'm trying to say is this: The other 2K franchises, or at least NBA, have a career mode where there's stuff like contract negotiations, free agent signings, different teams vying for your character, the possibility of poaching from the competition, right? At least that's what I've been told. Well, we obviously know that none of these things will happen in a WWE game because one single person owns the entire universe that it takes place in. So, if we do wind up getting a new type of MyCareer mode (or something similar), will it be an attempt at presenting an authentic experience of an unknown rookie's voyage through the wrestling industry on a quest to superstardom, or are we just going to get a fluff mode that simply glamorizes the various WWE shows, their developmental brand, and the importance of Wrestlemania and the WWE title? Will it be more "real", with in-fighting and "legit" betrayals and low paychecks and cutthroat competition and hard times, or will it be typical monopolistic WWE kayfabe mode where everyone's in character all the time and they all love the WWE and only care about being the champion and bla bla bla bla bla? I don't know why anyone would want a focus on NXT in principle, anyway. How do we know that half of the NXT roster will even be employed a year from now? And I know that they're REALLY proud of this developmental division (and rightfully so) but really, what's the game going to do to prove that it's as important as they want it to be? Trot out Bad News Barrett to illustrate the heights of success that can be achieved as an NXT graduate? I dunno. I guess we'll see. I just want a legit, relatively realistic simulation of an actual wrestling career (or at least an actual WWE superstar's day to day WWE comings and goings). Whether we get that or some glorified Road to Wrestling mode, I don't know. I love to see them do a UFC type thing where we create our own character (or chose a current star and just give him a bare-minimum move-set) and have them work their way up from the Indies, through NXT and to the Wrestlemania Main-Event learning new moves and earning more fans as time goes by (if you've played a ufc game you'll get what I'm saying) . Hell I'm sure 2K could think up some generic ass wrestling name for the mock-up indie brand in game. They could even start us out as a Tough Enough contestant and have us go that route instead (I mean it does seem like the shorter route), Same thing create or choose our character, give them a basic move-set and have them compete to win Tough Enough, Go through NXT learning all the way and to the WM ME I still don't think I'd be allowed to say what was discussed with 2K at the playtest, but I don't think that there's any rule against talking about some of the conversations and BS sessions that the playtesters had among themselves. I know that all of us wanted a career mode of some type- while everyone seemed to be a fan of Universe (to varying degrees), all of us were into the 2K MyCareer and / or old season modes of the earlier Smackdown games and were excited at the possibility of seeing such a thing added to the series now that 2K was in control. In talking to some of the other guys I learned that some wanted an NXT-focused career while others wanted a complete indie experience (as much as could be possible given the WWE banner) and still others wanted the straight-up SYM-style treatment of being able to pick any member of the WWE roster and just play out the everyday dealings of their current career. I didn't play through all of the UFC career modes but I did spend some time dabbling with them, and they did seem cool in theory- you basically meet Dana White who says "Hey, you look like you've got potential but it's a tough sport, so go do your thing and we'll see what you can do". You then work your way up by beating other competitors (were they generic and randomized? I don't recall but SOME game did it that way and I thought it was an excellent idea), earning popularity through the specifics of your performances, and filling more and more of your trunk space with the accumulating endorsement logos. It was a neat idea, but still very UFC-centric. I don't recall any scrappy, dumpy independent gym. I don't recall having to go through any rejected applications or negotiating my contract or anything like that. The game basically started you right in the company, and all you had to do was become popular enough to get a title shot. That was the long and short of it, anyway. At least from the amount that I saw. What I'm referring to is something more akin to Mat Dickie's Wrestling Mpire games, for those of you who have played them. In them, you start completely at the bottom of the barrel. You've got a generic coach in a generic gym that's empty except for the rare occasion where the gym puts on a special show and draws fifty people. You toil in the gym for a few months until your stats start improving (through wins, naturally) and you begin to become popular enough for one of the major promotions to call you in for an offer. Right then and there you negotiate your contract and if you fail, it's back to the gym. Maybe you get called by someone else, maybe not. Maybe the same promotion asks you back with a better offer. Either way you really do scrub your way along, and you have a finite budget that depletes every week. Once you finally DO sign though, you're introduced to a world of never-ending choices and scenarios. There are racist wrestlers that give you shit behind the scenes. There are nice wrestlers who ask you to come with them to the bar. You're offered steroids and cheesy endorsement deals, and accepting either is a crap shoot. Your promoter is constantly coming to you with gimmick changes or suggestions (anything from new music to a new name) which you may or may not decline depending on how you negotiated your contract. You can get injured and miss weeks or months without pay (again, depends on your contract) and other wrestlers can ask to join you as a friend, a teammate, decide that you're their enemy and kick your ass after the show, quit the company, retire, or even die. Of course, I expect pretty much NONE of this out of a WWE career mode. And do you know why? Because it's the WWE. Because it's a company that- and this is their right- does not emphasize or glorify these things. Rather, it shields the viewer from these things. It pretends that none of this stuff happens, except for the occasional blurb on their website. The bread and butter of the WWE, and really all wrestling promotions, is the magical alternate universe that they manufacture for the fans to watch on their television screens. Wrestling is all about storylines, and things like endorsement deals and contractual disputes and steroid abuse and racism and going to the bars to bond with the boys have no place in storylines (at least not in the "legit" sense). And that's what I'm talking about: The Mdickie game showed a more or less realistic portrayal of life as a wrestler, the behind-the-scenes fights and struggles and choices and consequences. It could do that because it was unofficial, it was an indie game by some random dude. It didn't have an image to uphold or investors to satisfy or sponsors to appease and long-established traditions and standards to maintain. How could a more or less "realistic" career mode like this or the one found in other 2K games ever truly measure up in a WWE game?
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Post by miketheratguy on May 21, 2014 17:53:28 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics I think that's supposed to be Bryan v Punk. I can't say for sure but given the situation with Punk right now I don't think that this screenshot is legit. I dunno though, I don't want to say that I'm 100 percent just yet.
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Post by WSS? on May 21, 2014 18:01:03 GMT -5
First Screen-Shot.... And damn dude, Look at those sweet ass graphics I think that's supposed to be Bryan v Punk. I can't say for sure but given the situation with Punk right now I don't think that this screenshot is legit. I dunno though, I don't want to say that I'm 100 percent just yet. Bryan vs. Orton
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Post by miketheratguy on May 21, 2014 18:03:43 GMT -5
I think that's supposed to be Bryan v Punk. I can't say for sure but given the situation with Punk right now I don't think that this screenshot is legit. I dunno though, I don't want to say that I'm 100 percent just yet. Bryan vs. Orton I actually considered Orton but felt that the beard was too thick. Unless this is the final product and we're getting an Orton with a super thick beard when he shouldn't have one. GOD, it looks like the 2K era is going to be identical to the THQ one.
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Post by BaneTheDestroyer on May 21, 2014 18:06:40 GMT -5
I actually considered Orton but felt that the beard was too thick. Unless this is the final product and we're getting an Orton with a super thick beard when he shouldn't have one. GOD, it looks like the 2K era is going to be identical to the THQ one. Absurd. The graphics are better now. You remind me of the person complaining about how Hollywood Hulk Hogan's beard was too light in 2k14, mike.
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Post by wildknight on May 21, 2014 18:07:22 GMT -5
*sigh*
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Post by Raven_turns#HEELYESBITW on May 21, 2014 18:13:13 GMT -5
I wouldn't mind the NXT roster being DLC.
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Post by wildknight on May 21, 2014 18:18:44 GMT -5
I wouldn't mind the NXT roster being DLC. I'm hoping that there is a career mode, and that career mode starts with NXT, so I'm hoping that several NXT guys are just on disc. Barring that... I'd buy the DLC.
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Post by Deleted on May 21, 2014 18:22:39 GMT -5
I wouldn't mind the NXT roster being DLC. I'm hoping that there is a career mode, and that career mode starts with NXT, so I'm hoping that several NXT guys are just on disc. Barring that... I'd buy the DLC. Yeah. I hope there's a career mode too. It should start in either NXT or an Indie company. And i'd like to see the backstage free roam back from SvR11, well, only if they make so there are things you can do there.
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Post by Raven_turns#HEELYESBITW on May 21, 2014 18:26:18 GMT -5
I wouldn't mind the NXT roster being DLC. I'm hoping that there is a career mode, and that career mode starts with NXT, so I'm hoping that several NXT guys are just on disc. Barring that... I'd buy the DLC. I'm all for it. As long as it doesn't take away a Universe Mode away
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Post by miketheratguy on May 21, 2014 18:26:21 GMT -5
I actually considered Orton but felt that the beard was too thick. Unless this is the final product and we're getting an Orton with a super thick beard when he shouldn't have one. GOD, it looks like the 2K era is going to be identical to the THQ one. Absurd. The graphics are better now. You remind me of the person complaining about how Hollywood Hulk Hogan's beard was too light in 2k14, mike. The graphics do look better than they ever have, I'll give you that, but if they're going to keep making stupid mistakes like this (I don't see a beard on Daniel Bryan either, WTF?) then people will rightfully continue to complain. If you want the license, you should learn how to do it right.
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RandomGB
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I just put words together.
Posts: 1,722
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Post by RandomGB on May 21, 2014 18:27:56 GMT -5
Absurd. The graphics are better now. You remind me of the person complaining about how Hollywood Hulk Hogan's beard was too light in 2k14, mike. The graphics do look better than they ever have, I'll give you that, but if they're going to keep making stupid mistakes like this (I don't see a beard on Daniel Bryan either, WTF?) then people will rightfully continue to complain. If you want the license, you should learn how to do it right. I don't see sweat either so unrealistic..
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